Opinion about Tom Clancy’s Shadow Break. Sniper sniper is different


If the “that light” or any other form of the afterlife still exists and there are many who live there, then the late Tom Clans every day with a smile is looking at all players with a smile. The reason is simple: over the past two years, games with his name in the name are delighted not only with quality, but also by quantity. True, sometimes at first glance it is difficult to understand what is more in the game – quality or quantity. That is how it happened with a mobile game Tom Clancy’s Shadow Break.

The beginning of a sniper life.

Shadow business

From the very first seconds, the game bribes its conciseness. Create a character, choose his citizenship and gender, after which we send to training. All these actions are associated with constant connection to the Yummy Wins Casino Internet, so if you intended to play away from the network, forget.

You are a sniper, fixed in a position in one of the many. Your task is not only accurately shooting opponents, but also send your soldiers to battle. It is not necessary to manage soldiers, they are by no means newcomers and they themselves know where the enemy is and what to do with him. It is enough to just call them on the battlefield, spending action points. If there is no desire to be distracted by such a kutz microme detachment, you can automate the call process by simply holding your finger on the icon of the necessary fighter.

To open all the fighters, there are more than a dozen victories.

The actions of the action are not endless, and the fighters come in different ways: a simple machine gunner costs three points, and a machine gun attack aircraft or a sniper will cost nine points or more. For victory, you should constantly change the composition of the combat detachment, which makes a small element of strategic planning. After all, your opponent is engaged in the same.

When all the fighters are sent to fulfill their duty, it's time to return to the sight and take up their immediate duties. From this moment, the most interesting metamorphosis begins – the game becomes complex and demanding of the player, which in the first minutes was not at all obvious.

"My lovely-ssist" for any normal sniper.

Reload in 60 seconds

After the completion of simple workouts, you will face severe reality, where the left virtual stick needs to be controlled by the sight, and the right one is adjusted to the sight and shoot the range. It sounds simple, but in reality, getting on a smartphone or tablet, it is difficult to move, and for various reasons. It is easy to aim on the tablet, but the location of the control buttons is not the most successful, and on the smartphone the opposite is true – it is more convenient to shoot, but it is already more difficult to see the goals.

But not bots-contributions take care of this sniper, but real rivals capable of laser pointer to bring to a nervous breakdown. The game is based on PVP boots lasting no more than three minutes. During this time, a player who did not have time to master the interface will be killed three times. Could be more if not for the time of the Renaissance.

Nothing beautiful snipers is alien.

With each new battle, the process is more and more like a sniper duel, when you are the first to notice the goal, you are the first to shoot and the first to recharge. At such moments, the game resembles Tom Clancy’s The Division, where a shot from a sniper rifle does not mean the murder of the enemy.

Partly the situation is saved by constant updates of weapons, opening after victory, and their own fighters cannot be discounted. With a certain share of luck, they are able to destroy the enemy base, and you do not care where there is an enemy player with a rifle.

The enemy head of the enemy shows the type of fighter. In this case, we have a machine gunner in front of us.

Additional opinion

Author: Evgeny Assessers

Shadow Break – a game about shooting and competent control of the Sopartiye. The task of the player and his team is to smash three enemy fortifications to fluff. There are six bases on the battlefield – three of our and three enemy.

In order for the operation to be successful, you should shoot a sniper-leader of the enemy team in time, he sits at the other end of the arena. Do not forget to press the icons depicting comrades in arms and, thus, send them to storm. In the meantime, we shoot from a sniper position and give orders. You can change the hike right in the heat of the battle, this will allow you to change the angle for the shooting.

You can shoot only through the lens of an optical sight.

In Tom Clancy’s Shadow Break, a sniper rifle is your best friend. The player will constantly shoot and switch the range on optics. Everything is convenient: we aim with your left finger, we shoot the right. The ballistics is quite simple, there is no return and concept of accuracy of shooting in the game.

But getting into a moving target is not so easy. On the run, opponents sometimes manage to sterefy and leave the line of fire. From time to time they stop to attack, and then shooting the target will not be difficult. It is difficult to kill some enemies with one exact shot, only a few well -aimed hits send them to the other world. Such soldiers are dressed in reinforced armor, and on their shoulders they have powerful six -barreled machine guns.

Some areas, thanks to the architecture of the building, look attractive.

In the game you can and should improve the guns and open new fighters replenishing the detachment. All this requires an internal game currency, we get it for the passage of missions. For the lazy in Shadow Break there are intra -game purchases. This is not to say that the whole game is tied to monetization, but experienced opponents sometimes force to go to the store and buy virtual money for real rubles. Although a skilled warrior will be able to successfully lead the group and win without the help of monetary infusion.

For in -game currency or for real money, you can buy boxes with improvements and bonuses.

Graphically Shadow Break looks decent, although it does not stand out much among other shooters for mobile platforms. Soldiers are smoothly animated, there are enough details in the guns. The locations are rustic, but thanks to design and local architecture look not bad.

Perhaps Tom Clancy’s Shadow Break will perfectly fit into the mode of the one who goes to work or study in transport and loves to play session mobile shooters on the road. Only in this case, always follow the Internet connection-as my colleague noted above, without a network in Shadow Break, you can’t play.

In fact, Shadow Break is a sophisticated virtual shooting range with real opponents. You can get to a green newcomer, or you may encounter a professional whipping in the eye of a sleepy squirrel in the spring. This makes its share of excitement. But, if you at one time played at the shooters on mobile platforms, it will be difficult for the game to surprise you.


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